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Documents
eScada documentation in PDF format, grouped by topic.
Start with eScada.Features for the complete overview of the product, then pick the manuals you need below.
- eScada.Development.Start The eScada folder structure and executables for each platform, with typical development, server and client configurations, how to start a project with no installation required, and the default system users.
- eScada.Development.Manager User guide of the eScada.Hmi.Manager application, the hub of the suite where a project is created, configured and run: one chapter per context, from devices and tags to notifications, trends, users, recipes and resources.
- eScada.Development.Pictures User guide of the eScada.Hmi.Pictures module, where the pages of the operator interface are drawn and configured without writing code: the working environment, the catalogues of events and actions, and every widget with its properties, events and animations.
- eScada.Development.Derived Configuring and using derived objects: functional blocks for timing and logic, maths and statistics, data conversion, string handling and system tasks, with diagnostic items that can trigger further actions.
- eScada.Development.Expressions Guide to the expression evaluator for real-time data manipulation: mathematical, trigonometric, boolean, string and conditional functions used to pre-elaborate field data, enable UI elements and trigger events.
- eScada.Development.Lua Guide to the embedded Lua scripting engine, the highest programming level in eScada: operating with eScada objects, implementing complex logic and algorithms, and integrating external C, C++ and C# libraries.
- eScada.Development.Macro Macros as orchestrators: sequential execution of functions and commands with timing control, system and device management, dynamic tag pointers and bulk data operations, between basic logic and full Lua scripting.
- eScada.Development.Licence How licence activation works through the licence portal: registration keys tied to the target hardware, new activations, reuse of a previous licence file, and replacement requests when the hardware changes.